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sweet21

33 Game Reviews w/ Response

All 133 Reviews

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If you want advice on future game design decisions, I would recommend not making the first platform dangerous right out of the gate. Typically you give the player a small area where they can prance around and test out the controls. As it stands, on hard mode you just start off dead if you dont move, falling platforms punish anyone wanting to catch their breath. Falling platforms are good obstacles mid stage, but not starting out, and certainly not every platform. Games dont have to be a non stop rush. It's good to take a break and have safe areas every once in a while.

Ebosch747 responds:

Thank you for your feedback! This is my first game, and was mostly a learning experience on how to use Unity. Thanks for helping.

I absolutely love this games satire and theme. The game is charmingly funny and great.
Excellent sound design mixes with great themes.
The game is also surprisingly challenging and fun with plenty of variation and clear goals. The objective is simple but the various obstacles make each level genuinely fun.
I'm surprised to say that for a doughnut eating game I was actually interested to see what was in the next level.
Good job man.

iojoe responds:

Thanks sweet21! So pleased you liked it :D

It's alright but not great. This is a very basic arena shooter. It's main problem comes in it's control, it's built like a twin stick shooter but you only use the mouse for both shooting and moving. Bullets go in the opposite direction you shoot which would be fine if the bullets actually shot where they should be going.

Most of the time I would move left but the bullets would shoot not right but in a diagonal direction. Shooting felt very sloppy. A better scheme would be moving with the WASD keys and using the mouse to aim and shoot.

Also when I died on level 3 and returned to the menu only level 1 was clickable.
The graphics and music are nothing special either.

ArcadeGrab responds:

Strange, we'll look into the level issue.

Tedious as fuck and absolutely pointless. The games message doesn't make ANY sense, animation is lazy if I may say so, and even then the game cuts off right in the middle.

ShitHourGames responds:

Fuck you, this game made in 1 hour. You can do better?

It's a well built radio however the songs are not randomized, I heard pretty much the same tracks in the same order without any sort of variation. Also, minor glitch but lets say I was hearing "cream cheese" and clicked the songs page. When it went back to "cream cheese" and I wanted to click the page again the link would not open. However it was still a button.
I guess its a one time thing?

deathink responds:

I am working on a random btn for the next update. :)

Okay, but severly lacking

This actually seems like a good tower defense, but it's missing lots of things to make it great. It needs sound, either sound effects or music, the game is just very bland. The background looks okay, but I can see the frame on the bottom and top. The items themselves look pixelated and blocky, very low-res.
The game itself, even with these things wouldn't bring me back for any more playthroughs. Perhaps a combo system, multiple ants in a row= bonus points. Levels, maybe random items to help kill ants, or things to slow them down etc.
Alot can be done with this game, you just need to put more effort into it.

AntiJcup responds:

The reason it is so low res is I actually made this for a company that uses small dimensions but when it comes to sites like these it is nice to have a bigger frame so I stretched it. I appreciate your feedback though :) I am currently working on adding spiders, sticks which you can set fire to and the ants get burned as they walk through it, and Difficultly increase notices because right now it is a little deceiving till later on.

poor

It feels like after you made the character sprite you gave up. The missiles and fish look terrible. The hitbox is all over the place, I get hit by missiles without even touching them. Missiles will even leave the water. It would be better if the character was smaller or if there was more room in the stage so I can dodge missiles more easily. If I press the attack button while an attack is out it will disappear and the new one will launch. You should support multiple projectiles on screen at once. Lastly the characters (mostly the enemy) jitter and move across the screen, I could be shooting them from above, then they will teleport to the bottom of the screen.
Overall this game feels cheap and unfinished.

rd-ducky responds:

lol ur gay

Cool game

This game was pretty good actually, it had a nice 8-bit style, and it was fun to play. My only complaint is it is somewhat hard to get power ups, I touched them but sometimes it didn't count it. The game is overall pretty short but still fun to play.

sanafapech responds:

Thanks for your review, we are planning to add levels and bosses to the game. We're glad you have enjoyed it.
Cheers.

there is a problem

When i blow things up they tend to stay behind, like they leave a crater and stuff, still no music and i can literally just exit the screen completely now.

CAN-OF-SPAM responds:

not sure how to fix the first one without taking the explosion out completely. and like i said in the response below im working on music, and ill just create a wall or something to keep you from going off screen.

Camera is what kills me x_x

The camera jumps all over the place when i jump, i can't see where im going to land.

ChickenTechno responds:

Its supposed to be challenging not a easy game

I wanna make video games! Yeah!

anthony lopez @sweet21

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