00:00
00:00
sweet21

133 Game Reviews

33 w/ Responses

9 reviews are hidden due to your filters.

It's a well built radio however the songs are not randomized, I heard pretty much the same tracks in the same order without any sort of variation. Also, minor glitch but lets say I was hearing "cream cheese" and clicked the songs page. When it went back to "cream cheese" and I wanted to click the page again the link would not open. However it was still a button.
I guess its a one time thing?

deathink responds:

I am working on a random btn for the next update. :)

Decent. I like the art direction but it's hard for me to appreciate the look in game because of the default low quality. voice work is abit shotty, feels somewhat uncoordinated. Gameplay is basic but it doesn't explain the basic controls, at least it explains the advanced controls. Music gets the jodone but nothing memorable.

Pretty fun game. As usual there are alot of achievements, but no NG medals for whatever reason. THe music is catchy if at least repetitive. Gameplay is somewhat bare bones but still satisfying.

Okay, but severly lacking

This actually seems like a good tower defense, but it's missing lots of things to make it great. It needs sound, either sound effects or music, the game is just very bland. The background looks okay, but I can see the frame on the bottom and top. The items themselves look pixelated and blocky, very low-res.
The game itself, even with these things wouldn't bring me back for any more playthroughs. Perhaps a combo system, multiple ants in a row= bonus points. Levels, maybe random items to help kill ants, or things to slow them down etc.
Alot can be done with this game, you just need to put more effort into it.

AntiJcup responds:

The reason it is so low res is I actually made this for a company that uses small dimensions but when it comes to sites like these it is nice to have a bigger frame so I stretched it. I appreciate your feedback though :) I am currently working on adding spiders, sticks which you can set fire to and the ants get burned as they walk through it, and Difficultly increase notices because right now it is a little deceiving till later on.

Superior quality game

By far one of the best flash games I may have ever played.
It has a simple to understand gameplay and the customization is spectacular.

As far as it goes these graphics are pretty good. smooth animations and delightfully drawn characters are great. It falls under abit of a cutesy anime style thats simplistic but satisfying. However there are some visual glitches where characters disappear when exploring dungeons, leaving only their own shadows.

The game is designed well, the random dungeon system ensures no floor is the same, but the rooms themselves get repetitive, it alternates between narrow hallways, open rooms, rooms with two gaps, or rooms with 4 alters, and it all feels like you have been there before after a certain point.
Music is spectacular and fits well with the game, town themes sound mellow and joyful, caves sound eerie, boss battles feel intense, etc.
Overall the soundtrack is a worth while reason to play.

As far as gameplay goes it's a standard RPG, complete with spells to learn, moves to unlock, and experience to earn. The game has a steady skill tree, but unlike other RPG's of it's kind you have no idea what you are unlocking, nor do you have the ability to choose which skill you want over the other. You just put a skill in any category, learn a spell, and your off. Still it has it's advantage, because all new moves are properly categorized, I can get a gist of what "shell" or any other move does.
Still there are faults in the system, for example if an enemy attacks me with a poison attack, and it misses, I get poisoned nonetheless. The blind status effect is overpowered, instead of slightly lowering accuracy, it puts it literally at ZERO. This was pretty damn dangerous, especially when lurkers blinded my ENTIRE party. And when trying to cure a status effect on one of my allies, sometimes it will not cure them, it says they are resistant to it, not sure why though, im trying to cure the effect not cause it.

Despite it's flaws, this is literally the kind of game, you can spend the entire day playing and not care.

Cool idea

This actually seems like a good game, however it needs more time and effort put into it to become great. Its good progression to have more balls on the screen the more points I earn, however I imagine at one point it would get too crowded. Using a level system would help with this.
The game lacks a title screen or a game over screen.
Lastly it needs music, this game doesn't demand better graphics so you don't need them, but I highly recommend music, maybe a retro or techno theme.

good, but hard

This game is great. I love he idea of a musical based tower defense game, the fact that certain towers become more powerful based on the song makes it even better. The music, is obviously very good (has to be).
But there is a gigantic difficulty curb, I find it physically impossible to beat "native faith," no matter what I do, I use plenty of traps and attacks, I upgrade towers instead of spamming them, nothing seems to work.
I pinpointed the problem to a number of reasons, money management: I just can't upgrade towers fast enough to keep up.
Massive horde: just too many enemies out the gate to keep up with.
enemies get stronger?: It seems as I go along enemies become more powerful, they take pretty much half damage for some reason.
power-ups don't load fast enough: The red power up would be a life saver if it wasn't so slow.
Hopefully you can fix the difficulty curb, other-wise I don't see very many people beating this game.

sorry kid.

Seems like something a 4 year old cooked up, bad art, no sound, shapes that aren't even shapes at all, easy gameplay, only one level? It's pretty pointless, though an interesting idea for a memory game. I recommend elaborating your idea abit more, give it some extra features, more levels perhaps? Sound. Really, there is nothing even worth a second of my time on this piece of crap game.

at least try.

Honestly there are so many games like this, remakes of classics, none ever stand out. You know why? There is never anything special about any of them.
First off, there is no sound or music, it's a silent, game, at least a monotonous soundtrack would work. Elevator music, anything. Basic pick-up sounds can be found in any sound site, for free.
Secondly, visuals, it's snake, there isn't much you can do, but what you can do is make a background that glows, has a glowing grid, etc.
When most old games get remade they always have a techno, futuristic aesthetic. If your going to go with the flow at least go with the right one.

poor

It feels like after you made the character sprite you gave up. The missiles and fish look terrible. The hitbox is all over the place, I get hit by missiles without even touching them. Missiles will even leave the water. It would be better if the character was smaller or if there was more room in the stage so I can dodge missiles more easily. If I press the attack button while an attack is out it will disappear and the new one will launch. You should support multiple projectiles on screen at once. Lastly the characters (mostly the enemy) jitter and move across the screen, I could be shooting them from above, then they will teleport to the bottom of the screen.
Overall this game feels cheap and unfinished.

rd-ducky responds:

lol ur gay

I wanna make video games! Yeah!

anthony lopez @sweet21

Age 29, Male

amateur

nowheresville

Joined on 6/7/08

Level:
24
Exp Points:
6,342 / 6,400
Exp Rank:
6,804
Vote Power:
6.61 votes
Audio Scouts
1
Rank:
Police Sergeant
Global Rank:
6,177
Blams:
495
Saves:
977
B/P Bonus:
12%
Whistle:
Bronze
Medals:
1,133
Supporter:
11m 29d
Gear:
12